![]() I propose a series of similar decisions available for Rome based on these targets:īuildings: Not being able to build infrastructure as Classical Era nations lowers the quality of play. Triumphs: The Byzantine Empire has many national decisions for successfully expanding the borders of the Empire. Rome had many colonies, particularly in Africa. Roman Colonization: Same as the Norse Colonization decision. Romans had vast knowledge of lands beyond the Empire as evidenced by Ptolemy's map. Roman Exploration: Same as the Norse Exploration decision. Would give the Romans another way of getting one besides Religious Policy. Keep The Fairie: I think this idea can be improved by giving the Empire an extra Missionary during the year this is active for. I think the experience of playing the Roman Empire in this mod can be improved significantly with some key adjustments in the following areas:
0 Comments
Leave a Reply. |